The Total Sound Of The Undergound

Lelahel Metal

Italian thrashers Game Over return with a revamped lineup and a powerful new album, Face The End. Blending old-school aggression with eerie atmospheres, they discuss lineup changes, horror influences, and their future.

1. With Danny on vocals and Leo on bass, Game Over is now a five-piece. How has this lineup change influenced your sound and dynamics, both in the studio and live?

Ziro: “I think this lineup is a huge step up for us. Danny has always been a singer and has taken part in many Thrash Metal projects, so I’m sure that, thanks to his experience, we’ve reached a higher level of quality. I personally love his approach to vocal lines because he brings something that I think is lacking in the Thrash Metal scene nowadays: a more melodic yet still aggressive style. Leo is a great musician, and he had no problem switching to bass, which makes it easier for him to focus on playing rather than both playing and singing. (Yeah, he sang for a couple of months before Danny joined the writing process and stayed in the background until the album news was revealed.)”

2. “Face The End” is described as having a dual soul—both a warning about the Western world’s state and a call for new beginnings.Can you elaborate on the themes explored in the album?

Ziro: "Sure. This is a new lineup, and it’s our first time releasing an album together. We’re thrilled to see what both old and new fans will think about it. At the same time, some of the themes we explore in our lyrics are inspired by what we see and feel every day, observing the world around us. And it’s hard to call this situation the best-case scenario for the so-called Western world and the world in its entirety actually. And, as always, we try to represent all our feelings with a horrific - sometime comic - visual vibe, drawing inspiration from our beloved horror movies."

3. Your music blends intense thrash with eerie atmospheres inspired by ‘70s and ‘80s horror films. How do these influences shape your songwriting and the overall mood of the record?

Ziro: "We know how we want to sound, and we spend a great amount of time refining every single element in our songs. As you said, we are huge fans of ’70s, but especially ’80s, horror movies. We love the colors, the atmospheres, the soundtracks, and we have always integrated these elements into our style—starting with graphics and lyrics, and now incorporating eerie atmospheres into our music, thanks to some friends in the scene who help us with synthesizers and ideas."

4. You worked with Simone Mularoni at Domination Studio. What was the recording process like, and how did he help refine the Game Over sound?

Ziro: "Simone is a great friend of ours. He recorded our first three albums, and we felt it was time to return to him because he knows how to deliver our energy through our songs, crafting our own sound strong and aggressive. He is a true professional, guiding us to achieve the best possible sound by trying different combinations to capture everyone’s best performance. Yeah, he’s also a great motivational coach, though—ahaha!"

5. The cover art was created by Mario López, known for his work with bands like Skeletal Remains and Toxik. How does the artwork tie into the themes of “Face The End”?

Ziro: "Mario has always created all our artwork. I think it’s important to have an artist who understands your genre and knows how to visually represent your style. We always give him some hints and references—like the color palette, album title, lyrics, and concept—and then let him work his magic in his obscure cave, where anything can happen!"

6. The album features blistering fast sections, crushing mid-tempos, and catchy breakdowns. Was there a conscious effort to diversify your songwriting, or did it happen naturally?

Ziro: "Yes, there was. We always start with a clear idea in mind for each song we write, and we almost always know what elements we want in that song to achieve our goal. I feel like we’ve developed our own approach to songwriting. In our previous albums (before Hellframes), we used to write songs by starting with a riff and then trying to find other riffs that fit with the main one. Now, while riffs are still the foundation of the song, our process focuses more on figuring out what kind of song that riff can inspire."

7. You’ve got a solid festival lineup for 2025, including Lions Metal Fest, Metal Gate Fest, Tolminator, and Burning Q. What can fans expect from your live performances with the new lineup?
"Yeah, and there’s more to come! We all feel like this is the best lineup we’ve ever had. Each one of us is focused on his own skills and is giving the best. There’s a renewed energy, and we’re ready to take on any event, from tours to big festivals. Of course, we’re also preparing a new set that will include many songs from the new album."

8. Game Over has often been compared to thrash legends like Exodus, Testament, and Metallica. What do you take from these bands, and how do you put your own stamp on the genre?

Ziro: "We embrace the essence of our genre: heavy, riff-driven songs that still prioritize the importance of vocals. In my opinion, many Thrash bands today tend to emulate Slayer or other bands that played an extremely aggressive version of Thrash Metal. I personally love many of these new bands, but we want to do something different—something that is entirely our own—even if that means incorporating a bit of melody into our songs, just like the bands you mentioned used to do. Metallica, Testament, Exodus and most of the Bay Area Thrash is full of melodic part and melodic, to us, means something that is heavy but remains in your head when you listen to it. "

9. You’re releasing an exclusive limited vinyl edition of “Face The End.” How important is physical media to you in an era dominated by streaming?

Ziro: "It’s something for real die-hard fans—those who, like us, still love having a little piece of the band for themselves. It’s for the collectors and music nerds. That’s how I see vinyl and physical formats in music today, and I believe they’re still important because they keep listeners connected to reality. Music isn’t something intangible—it’s something you can touch."

10. With the album’s themes of facing challenges and new beginnings, what’s next for Game Over beyond “Face The End”? Any long-term goals or dream collaborations?

Ziro: "We’re planning some really exciting shows and tours that we hope to announce soon. We want to promote this album as much as possible, wherever we can. We also have some collaborations in the works, and after that, we’ll hit the studio to record the next chapter, of course."

Game Over

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